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Showing posts with the label Java objects and classes

Object-Oriented Programming in Java with Real-Life Examples

Object-Oriented Programming (OOP) in Java Object-Oriented Programming (OOP) is a programming approach that organizes software design around objects rather than functions or logic. Java is a pure object-oriented programming language, which means everything revolves around objects and classes. 1. What Is an Object?      An object is a real-world entity that has: State (properties or characteristics) Behavior (actions or functionality) In Java: State is represented by instance variables Behavior is represented by instance methods Java also supports a special member called an instance initializer block, which is used to initialize instance-level data. This block executes when an object is created and does not initialize static members of the class. Real-Life Example of an Object Car Object State (Properties): color, speed, brand, fuelType Behavior (Functions): start(), accelerate(), brake(), stop() Car  ├─ State → color, speed, brand  └─ Behavior → start(), drive(),...